![]() ![]() ![]() note The singleplayer and multiplayer modes of Vanguard were developed by Sledgehammer Games, but the Zombies mode was developed by Treyarch The game mode functions as an Endless Game in which the game ends whenever you finally fall to the zombies, gathering points from your survival efforts to spend on new weapons, Perks, Pack-a-Punch upgrades and the Mystery Box to help you hold out for longer, or hunt for Easter Eggs to discover more about the mode's Mind Screw narrative.įollowing the surprise success of Nacht der Untoten, Treyarch committed to releasing a Zombies map in every DLC from then on. Treyarch's Zombies appears in the aforementioned World at War, Call of Duty: Black Ops, Call of Duty: Black Ops II, Call of Duty: Black Ops III, Call of Duty: Black Ops 4, Call of Duty: Black Ops Cold War, and Call of Duty: Vanguard. Originally titled Nazi Zombies, the game mode was retitled as simply Zombies (as the characters were no longer fighting just Nazi zombies). Originally a bonus mode in Call of Duty: World at War and a standalone iPhone/iPod Touch/iPad game where you originally play as one of four silent US marines holed up in a wrecked base near an airfield in Nacht der Untoten, Treyarch's Zombies quickly became the true focus of their Downloadable Content seasons. ![]() Or replace said soldiers with four historical figures from the 1960s, four horror-genre celebrities, four oddball civilians, four gangsters from the 1930s, four murderers from the 1940s who somehow managed to survive the apocalypse, or four adventurers from the 1910s trying to bring down an ancient cult, possibly less Sociopathic, but still pretty awesome. Four Sociopathic Soldiers take on the undead hordes of the Axis. ![]()
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